Playstation Vita Has Twice the Memory as the PS3 & Cross-Game Chats

The feature that all PlayStation users have been demanding for years now is only supported on the PlayStation Vita. Since the Vita (512MB) has twice the amount of RAM as the PS3 (256MB), cross-game chat will only be available on the PlayStation Vita.

“The game [on a PS3] has to use its own memory to do [in-game voice chat]. There’s always voice chat in the game,”… “But it’s a part of a game feature. It’s not a part of an OS feature. That’s the reason in terms of the ability to have voice chat across different games.” – SCE Worldwide Studios President, Shuhei Yoshida

Each PS3 game launched on the system uses ALL the system’s memory, leaving no more room for an outside game chat. Now that we know the reason behind all this, it then explains several game chat issues such as the voice chat cutting off during a match in Soul Calibur IV fighting match and only being able to talk when in the pre-game lobby.

It has also been concluded that since reason outside voice chats aren’t available is due to the RAM being used up, there will never ever be cross game chat on the PS3… ever. It has been rumored that Sony will be releasing cross-game chats in future firmware updates, but those were all myths and aren’t true… and will never be true.


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Yousef Shanawany

Living in the heart of Silicon Valley, Yousef is a tech reviewer and editor and enjoys reading about tech news around the world. As his primary focus is the video game industry, he also loves reading about mobile and tablet news, as well as other new emerging hardware technologies. Yousef graduated from San Jose State University, earning his Bachelors degree in Software Engineering. He spends most of his time reading, gaming, and programming.